|
Deborah Snoonian (AR): Give
me a little bit of background about yourself.
Jordan
Parnass (JP): For undergrad I went to Brown and I studied
art and semiotics and some film making. I also spent a year abroad
at the Architectural Association in London, so I did have that as
a formative architectural background. But I went to Columbia for
grad school in architecture. And I graduated there in 1993. After
that I went to work for Bernard Tschumi who is the dean, in his
architectural office. I worked there during grad school and afterwards,
so probably for about a year and a half. After that I moved to Montreal
for a while and got a commission to do a country house which was
a fun little project. And I worked with another firm who was doing
[the country house] supervision in their offices for about 9 months.
And then I came back to New York and I formed a firm with 2 of my
friends from grad school, called a
+ i design. And I was there until the end of 1997. We started
out doing very much what I am doing now which was to try to combine
architectural projects with information design. So in the sense
that we would do websites and CD-ROMS and some graphics along with
architecture. The idea being, we felt like we needed to integrate
the technology into our practice. We felt like at that point it
was really counterproductive to ignore what was going on in the
world of computers and technology and we were all very interested
in it from artistic perspective and from a production perspective
as well. So it was really trying to find a way to explore our dual
passions. In the end it didnt quite work out that way and
I left to start my own firm for a number of reasons. Mostly because
I felt like I needed to be able to really pick the projects that
I wanted to work on. From that time Ive been working from
home I have a loft in DUMBO where I have my offices and now
I keep my overhead low and this allows me to more selectively pick
the projects that I want. And I have no permanent staff. I bring
in people on a contract basis to work on projects with me. Which
means I can be flexible and get the best kind of people for the
appropriate projects, as opposed to having to have a one-size-fits-all
approach. So far its worked out very well and Ive done
a number of projects as you can see on my website (www.digital-architecture.com).
Ive done, on the architecture side, mostly interiors work,
some commercial, a few retail projects.
AR:
Do you have a set group of people that you work with over and over
again? How do you find your staff?
JP:
Its word of mouth, almost always. I get 20 or 30 job seeking
letters and emails a week. And I have a big file, and I categorize
it by the different skill sets and I do go through that file and
call people up when I need help. But I would say 75 percent of the
people I work with Ive worked with before or who worked with
people I know. Its like in any industry, a recommendation
is worth 10 times more than someone who comes in cold off the street.
And its a small enough community in New York in the architectural
world that people move from place to place and I certainly have
friends in a number of different offices and it tends to work out
quite well.
AR:
Ive noticed you do a lot of web site design
do you have
a preference do those kinds of projects over architectural projects
or is it just youre interested in technology?
JP:
Yeah, Im interested in both. The websites tend to be smaller.
My current website work has almost always been smaller in scale
than the architectural work. Mostly because Im not interested
in working for a year on Proctor & Gambles website or
something big like that. I tend to pick smaller projects where I
can completely direct the operation from start to finish, and where
its not just about sitting around for a thousand hours cranking
out similar pages. So, what interested me was interface design and
the aesthetics of the information. I work with a client on what
they call the information architecture of the site, and the flow
between the different pages, and also develop functionality and
the actual aesthetics of the interface, down to the graphics of
the colors and the typefaces and all that stuff.
AR:
You have training in art as well as architecture
would you
say your architectural training has enlivened your website design
capabilities?
JP:
Absolutely. There are a significant number of people doing the sorts
of things Im doing nowpeople with architectural training
who move into either straight web design or motion graphics or computer
animation. If you have a broad-based artistically derived architectural
training, [which] most of the big architecture schools work in this
waythey train you to be an overall architect in the sense
that its not just about knowing how to put things together
and how to spec materials and how to do structures, its about
thinking about a project in its totality, thinking about the process
of the project over time, and how to come up with a very strong
theoretical and conceptual framework that your project fits into.
Certainly in the last 10 or 15 years theres been a very strong
conceptual basis for almost all the work thats been produced
[in the academies]. And to some degree that removes it from architectural
realities, but at the same time it allows you start a project and
come up with a very strong theoretical underpinning for your project,
which is very relevant when youre doing websites or any other
information design, because you need to step back and really understand
what this mess of information is and what the best and most economical
way to organize it is going to be that will allow people to get
into it and get the most out of it. So what that means is that you
can think systematically and architecturally, and I cant think
of a better word for it. But you really approach the project with
the kind of mental direction which can be very appropriate for actually
getting the thing done.
AR:
When youre designing an architectural project, say a house
or some of your interiors work, do you still draw? Or do you do
everything on the computer?
JP:
I definitely sketch. I certainly never draft by hand, thats
just total torture to me. Its just unbelievable how physically
demanding drafting is. I did it for years until I had access to
proper drafting technology, but theres certainly no reason
to draw with a straight edge and an ink pen or a lead holder or
something. But I always sketch and I have a sketch book which I
carry around with me and I like to sketch in ink because I feel
like it gives me, makes me think a little bit, I dont think
while I sketch, but at the same time sketching in pencil I just
find is too rough. So I like to work with ink and for every project
I do I always make multiple sketches, even the web projects. Whether
its just conceptualizing the flow, or thinking about interface
elements, you know theres still that kind of brain-hand connection
which I think were still 15 years away from having with computer
technology. There isnt that interface. Holding a mouse or
holding a joy stick or even a glove, any of those kinds of things
isnt the same. Its still too removed. Its still
not immediate enough. Your hand can just do this and immediately
ideas get projected onto the page. And I can then take those ideas
and sketch them up on a computer. I work in 3D extensively as well.
I tend to actually do 3D work before I do the 2D drawings. Or concurrently,
because I do like to design in 3D and I find that working in elevation
and section is not that useful until I get farther along in the
project when its time to really nail the locations of things
or proportions.
AR:
What kind of software are you using for design? For say 3D conceptual
drawings?
JP:
For 3D I use Form Z. And I also use, I started using Maya recently,
which I find is very interesting software. For 2D I use Vector Works
and I also use AutoCAD. I started off being totally Mac-based, and
in the last year I moved to PC as well, but I work on both platforms
still. And a lot of my clients use Macs and so its very helpful
for me to be able to work on software that works on both platforms.
And VectorWorks and Form Z both work on both platforms. So I can
go to someones office and quickly make changes while theyre
looking over my shoulder, which I find very helpful.
AR:
Do you think the new tablet computers will be a big deal for architects?
Would you think about switching to a different kind of input system
like that? For sketching, say?
JP:
I think ultimately its going to happen. Ultimately what were
moving towards is digital paper, something very thin but durable
that you can roll up or fold up and stick in your briefcase or pocket
that youll be able to unfold anywhere that will be a super-high
resolution display of say 300 dpi for at least 11 by 17 inches.
And youll do everything directly on that and youll have
a pen or any pen, or your finger or whatever you want and it will
somehow be touch-sensitive and it will have a fulltime wireless
connection your server in your office or wherever. Youll be
able to drop any document you want, youll be able to hit any
notation for detail. I think the industry has to move towards this.
When you think about it, the amount of paper spent on revisions
on projects is enormous, even when everything is done digitally.
You know the guys in the field are sitting there with blueprints
and maybe the foreman has a laptop, but there are still grubby blueprints
pinned up everywhere, and things are getting ripped up and you go
to these meetings with them and its got to move to be all
digital. Its so obvious and itll make everyones
life so much easier. But the presentation technology is not there
yet. As soon as it starts getting close, Ill be there. But
for right now its still sketch by hand, draft digitally, and
print on paper.
AR:
Lets talk about the Remote
Lounge, which is a really interesting project. I was there recently
and spoke briefly to one of the partners.
JP:
The three partners are Bob Stratton, Leo Fernekes, and Kevin Centanni
.
AR:
Its Kevin that I met. Was it their idea to have this kind
of TV camera installation, or was that more your idea? Did you work
with them on the concept?
JP:
Yeah, they basically came to me with this idea for a bar that would
have this sort of teleconferencing system.
AR:
All they said was "bar with teleconferencing" and you
said "okay"?
JP:
Right, they came to the table with that. But they also had a hodge-podge
of ideas of what this bar might be like. Kevin comes from a nuts-and-bolts
technology background where he builds interactive kiosks for trade
shows, and he works extensively with things like video walls, so
in his mind it was going to be this big black box with a video wall.
Leo, who is the engineer behind the video conferencing system, comes
from a product design perspective, in the sense of how to make something
and then how to manufacture it, so in his mind, it was going to
be more like a traditional bar but with technology inserted. Bob
Stratton founded a big web development firm called Rare Medium and
he left a couple of years agoso he came from a more visual
perspective, but a less technologically-oriented perspective. I
came into the mix and I really saw it as my job to take all their
influences and ideas and conceptions of what this thing might be,
and try to put it together in a coherent way and also work to overcome
a little bit of a leaning towards a grunge-tech aesthetic. Theyre
three guys, not at all intimidated by technology, and for them,
monitors stacked in the corner and lots of exposed wires would be
great. That would be their idea of the perfect bar. But I reminded
them that they needed to be able to bring in couples and particularly
women, who do not want to walk into a dark grungy place and just
play with technology. Because for a lot of guys thats all
you need.
AR:
Youd get some women, but you wouldnt get couples
JP:
Not to mention that you have to overcome the fact that it was essentially
a bar where you went and people stare at you on video cameras, which
for a lot of people is disturbing in and of itself. So, I had to
take all of this and figure out how we could use the technology
and do it within a really strict budget. They really didnt
have that much money to spend on the interior, they had to spend
a lot on base-building upgrades. [The Lounge] is in a former electrical
supply store which had been there for 60 or 75 years, all the floorboards
were rotted out, thered been a fire there, there was a big
coal furnace in the basement with 60 years worth of ash piled
up in the sub basement. So when it came down to putting money into
doing the finish, we were very constrained. This is something that
Im constantly confronted with: clients who have a very progressive
vision, but small bank accounts. Which is fine, its more of
a challenge. So I tried to organize [the Lounge] around bringing
people together while theyre using the technology. Thats
why you have a lot of those banquette areas and the consoles, the
shape of the consoles themselves itself was very much defined by
the technology that goes into it. To meet the price points, we couldnt
use LCD screens, we had to use regular CRTs, and because there are
2 CRTs back-to-back, that defines the profile. So theyre a
little bit bulbous and so I tried to play off on the bulbousness
by rounding them, making them look a bit Jetson-y. So there is a
bit of a retro theme, but I hope it wasnt too much. Its
more in the consoles than in the overall look of the bar. It is
future-present pushed out 10 degrees.
AR:
Jetsons was the word everybody used here when they saw it.
JP:
The consoles are very Jetsons. Theres definitelyand
this is everywhere nowthere is a nostalgia for a time when
there was technological optimism, beyond the kind of techno-hype
of the Internet. Its just a time when people felt like modern
was good and the world would be a better place with technology.
You even see it on covers of your magazine [Architectural Record]
from earlier decadesunapologetic shots of big concrete buildings.
People werent afraid of modern and crisp and hard-line. And
thats almost completely gone from our culture. And I think
thats really sad. The way you can bring that back is to make
it playful. Theres a lot of that stuff [in Remote Lounge]
that was very playful. I used a very bright color palette, I mixed
it up with the floor patterns, and introduced more kind of familiar
materials, like the vinyl which we used on the banquettes. We tried
to do it a slightly more offbeat way. All of the materials are actually
quite low-end. Concrete floors, vinyl, paint.
AR:
It didnt strike me as upscale, but it wasnt grunge either.
Maybe you want to comment on thisheres a place where
people go, perhaps with a group of people, or with their boyfriend
or something to socialize. There are people gathered around these
screens looking at each other, but often youd see somebody
craning their neck to try to really see the person that they see
on the screen in front of them. Do you think theres a certain
distancing that happens with those cameras helping you look
at people instead of actually looking at people? Theres
obviously a paradox of being in a public place and looking at people
in there on a TV screen, when you could just look at them in person
instead.
JP:
This was an ongoing debate during the process of designing the place,
because even within the consoles theres 3 different means
of communicating. You have the video connection, you can also pick
up the phone and talk with them, or you can send messages on the
screen. There was a big debate over whether there should be a phone.
Should you be able to have that kind of immediate connection? The
other thing is that most of the cameras are black and white, not
colorthe color cameras dont work as well in low-light
conditions. So you get these levels of abstraction, of distanciation.
Theres nothing more gross than a zoomed-in picture of someones
sweaty face when theyre all drunk and stuff. So the idea was
to try and have one more level of abstraction before you actually
get right up to the full facial shot of someone sitting up at the
bar. One theory was, well, we want to provide different levels of
connectedness, whether its a message, or a video image, and
then finally maybe a phone call. People should be able to escalate
to the point where they can actually have a conversation with someone.
But another theory was you really just want to make that initial
connection on a screen, but then you should get up and walk over
and meet them at the bar for a drink or something. I dont
know, I think it will remain to be seen how it gets played out.
I think everyone approaches it differently depending on their level
of comfort.
If you just
look at a historical example -- AT&T invented the video phone
in 1972 or something, but its still not popularbut not
because it isnt technologically possible. People dont
want other people to see what they look like when theyre talking
on the phone. So there are definitely some questions there, b ut
I think thats also why its interesting, because it is
a little bit scary. Its not just about "well, Im
sitting down and drinking my beer, and Im just talking with
someone," its like someones seeing you, lots of
people, and theres a little bit of energy I think which happens
in that connection which you wouldnt get at other places.
There are certainly
traditional telephone bars. They were around in the 1950s and 1960s,
and you could dial someones table, you know. But its
different when you dont necessarily have the line of sight
and you can really see a person.
The other thing
thats interesting is that you can look at whatever you want,
even when youre talking to people, and you can control their
cameras, which is a very interesting concept. Its not just
the way you broadcast this image of yourselfits actually
letting people come in and direct the movie about you. They can
move the camera anywhere they want or way or they can direct another
camera and send that image to you. So it really starts to ask some
interesting questions about privacy and how much privacy are we
willing to give up in order to experience new things and meet other
people
AR:
Im camera shy, and so being there was not a comfortable thing
for me.
JP:
Its funny, I completely ignore it now when I go there. It
doesnt even bother me, I dont even think twice about
it. Somehow once I know that I could potentially be being watched
at any moment, I just assume that I am being watched. And within
five or ten minutes I forget about it.
AR:
Where do your influences come from when youre doing the sort
of work you did at Remote Lounge?
JP:
Well there is by now a 30- or 40-year history of media art and technology
art, and Im very interested in it. In terms of how [past projects]
trickle down to the projects, it really depends on the clients
comfort level with the amount of stuff that theyll let me
do. Before Remote Lounge I did some office space for a web design
company called Fusebox. That was very interesting, working with
designers. They were very open to me using interesting colors and
materials, but also super nit-picky about everything because they
were designers themselves. In their lobby, I was able to do a little
touch-screen installation, using flat panels, which I think came
out very well. We also worked out a way that their website could
be integrated into the lobby. Thats still not implemented
yet, but they were very open to trying to take some of what they
do in the online Internet world and bring it into their physical
space. The project I did before that was the Oscar Bond Salon. There,
I worked with a collaborator, and in the waiting area we installed
webcams and a high speed Internet link and we had two iMacs suspended
on poles; the idea was that webcams would actually broadcast images
from the salon onto the website. And there was also a chat application
on the website, and you could go there and chat with the people
waiting to have their haircut, or with the people at the salon and
interact with them and really see what was going on. Each of the
cutting stations at the salon is wired for video cameras and sound.
There are multiple monitors in the salon as well, so you can see,
for example, whats happening in the back of your head, or
whats happening in the beauty area. And those images can also
be uploaded to the website. So its not necessarily a purely
artistic project, but its a way to expand the definition of
the salon to be more about communications and a more alternative
definition of salon in terms of people getting together and talking.
AR:
Do you watch TV?
JP:
Sure, I love TV. I just got TiVo, which is very exciting. My main
problem is that I dont have time to watch TV, but there are
two or three shows that I like to watch. Im never home for
them and I always forget to tape them, and so this is a new experience.
AR:
Are you a technological optimist?
JP:
Absolutely. I see the pitfalls, and I see the problems technology
introduces - at the environmental level, and also at the interpersonal
communications level. There are certainly a lot of tradeoffs, but
overall, I have no doubt that technology is improving my life.
Interview
| Profile
|